Achal R Chaurasia
1.45 MB of textual records (PDF)
Audience: Undergraduate. -- Dissertation: Thesis (B. A.) -- Algoma University, 2007. -- Submitted in partial fulfillment of course requirements for COSC 4235. -- Includes figures and tables. -- Contents: Thesis.
I was always fascinated with games and every aspect of game development including the hardware and software. I have worked with software before and therefore wanted to do explore the world of gaming hardware. Therefore the objective of this thesis is to study and research the history of various gaming devices, the various types and technologies of gaming devices, see the various facets of the gaming industry and observe how it rose from its humble beginnings to form such a global market worldwide, the future of gaming devices and to study a particular technology for the purpose of developing a gaming device and develop a working model to demonstrate.